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The design process begins with the modeling of an actual working machine, using manufacturing specifications, photographs and illustrations for reference. Our 3D modelers form the environment and terrain down to the trees, vehicles and other objects, and refines it to fit the unique criteria defined by the client. Then our 3D texture artists create all of the real-world textures, skins and surfaces, resulting in life-like color and depth to the scenes.

Our programmers then program the model to operate as the machine would in a real-world environment—moving dirt, pushing around objects and the like. Audio is captured from the machines and embedded into the software to accentuate the virtual experience. Actual worksite scenarios are recreated as realistically as possible, and subject matter experts are consulted to create optimal benchmarks for the training exercises.

The simulator hardware is designed to work in tandem with the software. While software companies historically tend to steer clear of hardware and vice versa, Simformotion handles both in-house. In one sense, it’s a bit like the vertically-integrated Apple Inc., which has seen many advantages to handling both the hardware and software sides of its products.